Hello!
So I have a weird issue where my max players in access:
Isn’t the same as my MaxPlayers variable in studio:
Any ideas on what this could be? A bug possibly?
Hello!
So I have a weird issue where my max players in access:
Isn’t the same as my MaxPlayers variable in studio:
Any ideas on what this could be? A bug possibly?
Restart your studio, and make sure to save, it works for me.
I’ve tried it multiple times but it still shows 30…
I’ve never seen this before.
Honestly, i think it is a bug. The best thing for you to do is make a report at #platform-feedback:studio-bugs
Can’t you just set your studio value to your place value?
Honestly Yea, that’s what im thinking.
Its read only, so im unable to set it.
Does it display the incorrect MaxPlayers in-game (through checking Players.MaxPlayers), or is it just a visual bug you’re experiencing?
Yea, for instance I have a system that creates a special amount of plots based on the number of players. In studio that is being read through the script as 30.
Did you publish your game rather the save? I’m not too sure if that makes a difference though.
Yea i ended up doing both, still nothing changes.
It probably is a bug on Roblox’s end. If the same issue occurs in another place, you could post this on #platform-feedback:studio-bugs
There are a few inconsistency’s in the player Service for example it says on my game that preferred players is 56K+
which is basically impossible
It also says that maxplayers is 12 when in reality it is 50
I just recommend trusting what the website says