Playing a sound on part touch for a specific team

Currently, I have made a simple script that plays a sound when touching the part.

local sound = game.Workspace["E-11PA"]



local part = script.Parent



local function music(otherPart)

	local humanoid = otherPart.Parent:FindFirstChild('Humanoid')

	if humanoid then

		if not sound.IsPlaying then

			sound:Play()

		end

	end

end



part.Touched:Connect(music)
wait(26)
game.Workspace["E-11PA"]:Destroy()

But instead of playing the sound when everyone touches the part, I want the sound to play only when a specific team touches the part.
What changes should I make in the script to do this?

Something like this:

local sound = game.Workspace["E-11PA"]
local part = script.Parent

function music(otherPart)
	local humanoid = otherPart.Parent:FindFirstChild('Humanoid')
	if humanoid then
		local player = game.Players:GetPlayerFromCharacter(otherPart.Parent)
		if player.Team == "AddYourTeam" then
			if not sound.IsPlaying then
				sound:Play()
			end
		end
	end
end

part.Touched:Connect(music)
task.wait(26)
game.Workspace["E-11PA"]:Destroy()

Thank you very much for your help. However, I would like to state that I could not find a real solution to this.
But I believe I have found a solution after spending hours on something simple.

local sound = game.Workspace.Sound
local part = script.Parent

script.Parent.Touched:Connect(function(otherPart)
    local humanoid = otherPart.Parent:FindFirstChild('Humanoid')
    if humanoid then
        local player = game.Players:GetPlayerFromCharacter(otherPart.Parent)
        if player.TeamColor == BrickColor.new("TEAM COLOR") then
            if not sound.IsPlaying then
                sound:Play()
                wait(Seconds until your sound is over)
                game.Workspace.Sound:Destroy()
            end
        end
    end
end)

Will this be better?

local sound = workspace["E-11PA"]
local part = script.Parent

function music(otherPart)
	local humanoid = otherPart.Parent:FindFirstChild('Humanoid')
	if humanoid then
		local player = game.Players:GetPlayerFromCharacter(otherPart.Parent)
		if player.Team.Name == "Green" then --instead Green write your Team Name 
 			if not sound.IsPlaying then
				sound:Play()
				sound.Ended:Wait()
				sound:Destroy()
			end
		end
	end
end

part.Touched:Connect(music)

Yeah, that’s good enough for now.
Thank you for your help.