My plugin “Custom NPC Maker” allows you to make your own NPC’s or import player’s characters, along with this it has a feature that allows you to import the NPC with an animation (for dynamic poses).
As of right now, they import with the pose, but in order to do this I use game:GetService('RunService'):Run(). The issue with this is that it runs the whole game instance, and can destroy people’s places if they have unanchored parts.
Roblox’s Animation Editor is able to play animations safely without this issue. How could I go about doing this?