Playing an Animation with Player and a Model/Part

I have a proximity prompt on a door model, and when triggered it positions them to a specific location in front of door, as well as stopping them from moving or rotating
This is done so that I can play an animation in-game involving the player and the door model, where the player pulls it open

The issue I’m having is that if I have a Moon Animator file where it has the player and the model in the animation, how do I play it in-game?

I’ve done a bit of research into it, but I could only find posts about having 2 players in animation, or playing multiple parts in an animation, nothing about a player and a model at the same time

just…
play the model tween
and play the player animation

unless u want it for testing, in which case am pretty sure moon animator doesnt support it

Set up the forced player position and disable all parts that force a player’s movement.

Execute both animations and check if they’re in sync and correctly positioned.

And that’s it.