Playing audible frequencies within roblox

Hi, I was wondering if it is possible to play certain audible frequencies within roblox with sounds.
I was hoping to use one sound from roblox that is playing a frequency, and mess with its pitch to increase or decrease the frequency, but it resulted in no sound or very off tune frequencies / noices.

I was looking for a way to achieve this without uploading many different frequencies. Any suggestions would be accepted :slight_smile:

Hope there is a way to solve this issue, as it is pretty hard to get a lot of frequencies playing within roblox which actually sound like a frequency.
Thanks.

If this is under the wrong topic, please let me know as Im guessing that scripting is involved with this. :slight_smile:

You can use the PitchShiftSoundEffect, a Octave of 1 raises the pitch up an octave, and a Octave of 12 raises it up by 12 octaves(or 12x the original).

Thanks for the idea. However, the PitchShiftSoundEffect only goes up to 2, which adds noice to the sound making it impure to the original sound file sadly.

Sadly, Roblox doesn’t really give any other feature to increase pitch, hopefully they will add more options, like detects frequency in sound and better sound manipulation in the future!

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Yeah, It would be a really nice feature to have. I guess we just have to wait… Thanks for the help!

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You can upload a sound for every 2nd octave. But yeah, working with sounds on Roblox is very limited.