I’m looking to see if there’s any possible way to Play animations through their KeyframeSeq as opposed to uploading each one individually? - I’ve seen several examples however none have worked successfully.
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You can’t really play KeyframeSequences in Roblox client unless you use some custom system for this.
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Read the motor6d data and update the joint’s motor6d accordingly.
To manage time, reconstruct the keyframe in whatever way, but by detecting the TimeValue,
Go from lowest to highest.