Using GuiService.SelectedObject to navigate the game UI works until a PromptPurchase is opened. Although SelectedObject remains set in properties, nothing appears visually selected in the game, and the selection controls cease to function. However, opening the Developer Console fixes this issue. For players, the only workaround is to return to the Roblox menu and re-enter the game.
This bug occurs exclusively on PlayStation devices. It functions correctly in the studio and on PCs when using a controller. I’ve managed to reproduce this issue in every Roblox game that utilizes navigation controls.
In the video, you can see that after triggering the Roblox purchase prompt, the navigation controls disappear. They only reappear after I open the developer console.
Expected behavior
Gui navigation should continue after the prompt is closed