In my game, there are multiple worlds, and I noticed ever since I added them my playtime has gone down from about 12 minutes to 7. They are in different place files, so I have to teleport someone to another place file in my game. Is this teleportation of place files causing the playtime to drop?
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I’m not sure, just thought I’d add, I think the way average playtime currently works is… If someone leaves that SERVER(place) and joins another, it counts as a leave on the playtime chart.
So if your game has teleports that send players to another server or game, then yeah it’ll drop your avg playtime.
if you do it the wrong way you won’t do very well