Please give me feedback & criticism on my building

Hi! I’m making a barracks/chateau building for my friends Napoleonic game. If you don’t know what I mean, its a building like but not exact to Wellington barracks, it has no reference photos and is made entirely by my imagination. Regardless of that, I’m not sure what I can improve on it - I know there’s something but I honestly cant figure it out myself. Would you guys be able to provide criticism on it? You can be as harsh or as soft as you want, I’m not new to criticism.

I’m aware the top right of the building is unfinished. Ignore that. Thanks.




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Are the bricks a mesh or individual parts?

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They’re individual parts. The games not really laggy at all though.

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It’s not laggy for now, but I bet you and others will feel it when you expand the build.

Either use a mesh or a texture.

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How would I go about doing that? Export it to Blender?

Since the build is very modular and symmetrical, you could export the segmentsnto blender and optimize in there.

Or you can use a texture, which I would personally do.

I can feel the frame drops already.
Use a PBR texture if you can.

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What do you mean by use a texture? I’m not entirely sure what you mean by that.

Use a brick texture and slap it onto the building to give the appearance that there are bricks there.

Yeah, see I really need the 3D aspect of it as the players are going to be able to get up and close to it. I’ll have to go with the Blender option - thanks for the feedback.

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This building looks VERY good! Nice job on it!

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Haha you think? I’m not even going to lie there’s a decent amount of lighting manipulation going on there but thanks for the feedback.