Please help (Number Sequence)

Hello,


- Br, iSyriux

It’s probably a Syntex error, don’t worry. As far as I can tell, it shouldn’t be a problem.

Hello,
What is the syntax error

Hello,
It is a problem I found an error

I am pretty sure Number sequences are required to be in table format.

Try replacing your parenthesis () surrounding your sequence with brackets {}.

2 Likes

For more information about NumberSequence, refer to NumberSequence (roblox.com). I’m sure Arcentai has gotten information of your error.

Hello,
How do you make this like the jailbreak pickpocket system thing


Mine is like all jittery and stuff

local olga = 0
local oger = false
script.Parent.RemoteEvent.OnClientEvent:Connect(function(a,b,c,se)
	script.Parent.TextLabel.Text = string.upper(a)
	script.Parent.Dur.ImageColor3 = b
	script.Parent.Adornee = c
	game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(k)
		if string.lower(k)=="e" then
			if oger==false then
				print('yas')
				oger = true
			end
		end
	end)
	game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(k)
		if string.lower(k)=="e" then
			if oger==true then
				print('nos')
				oger = false
			end
		end
	end)
	while wait() do
		if oger==true then
			olga = olga+.01/se
		else
			olga = 0
		end
		script.Parent.Dur.UIGradient.Rotation = (olga*se)*360
		script.Parent.Dur.UIGradient.Transparency = NumberSequence.new{
			NumberSequenceKeypoint.new(0,0),
			NumberSequenceKeypoint.new(math.clamp(olga-.01,0,1),0),
			NumberSequenceKeypoint.new(math.clamp(olga,0,1),1),
			NumberSequenceKeypoint.new(1,1)
		}
	end
end)

Try taking a look at this. Same concept except you just need to rotate your circle.