Please Help with skinned mesh importing issues

The Building Support sub-category is intended for all development support relating to architecture on the Roblox platform. This includes questions ranging in difficulty from extremely basic to even the most technical of issues.

  • What are you attempting to achieve? I want to import a skinned mesh with rig attached (17k Poly Count)
  • What is the issue? There is some kind of inf dimension error when importing (I have NO clue how to fix it)
  • What solutions have you tried so far? I tried decreasing the original poly cound from 30k to 17k assuming that it was an issue with the meshes poly count

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Yo if anyone could respond that would be great

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If someone had a solution to this problem, they would’ve replied, otherwise, there is no need to reply to your own post telling somebody to reply.

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theres an object with no geometry delete that and it should fix