Please test out these terrain and lighting settings!


Hi everyone! I’m in the middle of building a default realism lighting/terrain color pack (preview seen above) and I’m wondering if anyone would be willing to test out the terrain settings in some “real-world” examples, like with terrain in games you’ve made. I want to see how it applies across a broad range of situations.

Before/After

For anyone who’s interested. I mostly desaturated and changed cool tones to white/warm tones (it’s a little more complicated, but that’s the gist).

Default terrain colors


Edited terrain colors

If you’re willing to help out, great, thank you! All you need to do is load in the terrain color, water, and (optional) lighting settings seen below into your world and snap a screenshot. :slight_smile:

Terrain Settings

Decoration: Yes! give me all the grass lol

Basalt: 36, 37, 34
CrackedLava: 127, 84, 0
Glacier: 180, 229, 234
Grass: 109, 125, 73
Ground: 90, 83, 59
Mud: 52, 41, 36
R :o2: ck: 89, 88, 85
Sand: 143, 131, 110
Sandstone: 137, 104, 88
Slate: 81, 86, 88


Water settings:
WaterColor: 73, 92, 81
WaterReflectance: .5
WaterTransparency: .5
WaterWaveSize: .5
WaterWaveSpeed: 5


Lighting settings:
ShadowSoftness: 1
Technology: ShadowMap
ColorCorrection: Contrast: 0.1, TintColor: 255, 255, 245
Sunrays: Anything ya got!

Thanks so much! Also, if you end up testing this and have suggestions for changes, feel free to comment them below.

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Looking at that picture, it looks pretty good. Are you able to post a link of the game?

Sure, why not? Uploaded it :slight_smile:

That’s nice. It’s really pretty and pretty. Thanks for showing me a beautiful project like this.

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Thanks! Feel free to test it out :slight_smile:

1 Like