I’m trying to make a stand that shows that gamepasses a player has (only gamepasses for now)
However, it prints the right amount of gamepasses, but still clones like 3 times the correct amount.
script.Parent.Triggered:Connect(function(plr)
script.Parent.Parent.Parent.NamePart.NameGui.NameLabel.Text = plr.Name
local gamepasstable = getUserCreatedGamepassesRecursive(plr.UserId)
print(#gamepasstable)
for i = 1, #gamepasstable do
local count = 0
count += 1
print(count)
print("ran")
pcall(function()
--print(v)
local productinfo = market:GetProductInfo(gamepasstable[i], Enum.InfoType.GamePass)
local gamepassbutton = script.Parent.Parent.Parent.ItemsPart.ItemsGui.ItemsScroller.GamepassButton:Clone()
gamepassbutton.Parent = script.Parent.Parent.Parent.ItemsPart.ItemsGui.ItemsScroller
gamepassbutton.Text = productinfo.PriceInRobux
print(gamepasstable[i])
gamepassbutton.GamepassID.Value = tostring(gamepasstable[i])
--print(productinfo.PriceInRobux)
end)
end
end)
1 Like
Correction, it does not print the right amount, it says I have 9 gamepasses, while I have 2.
It only shows 2 gamepass ID’s, then it just pastes the same ones over and over again
Note: This is the function I used, I got it from another devforum post, which seemed like it worked
local function getUserCreatedGamepassesRecursive(userId, gamepasses, pageNumber, lastLength)
gamepasses = gamepasses or {}
pageNumber = pageNumber or 1
lastLength = lastLength or math.huge
local requestUrl = baseUrl:format(pageNumber, userId)
local success, result = pcall(function()
return http:GetAsync(requestUrl)
end)
if success then
if result then
local success2, result2 = pcall(function()
return http:JSONDecode(result)
end)
if success2 then
if result2 then
for _, gamepass in ipairs(result2.Data.Items) do
if gamepass.Creator.Id == userId then
table.insert(gamepasses, gamepass.Item.AssetId)
end
end
if result:len() ~= lastLength then
lastLength = result:len()
pageNumber += 1
getUserCreatedGamepassesRecursive(userId, gamepasses, pageNumber, lastLength)
end
end
else
warn(result)
getUserCreatedGamepassesRecursive(userId, gamepasses, pageNumber, lastLength)
end
end
else
warn(result)
getUserCreatedGamepassesRecursive(userId, gamepasses, pageNumber, lastLength)
end
return gamepasses
end
2 Likes