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Features
It can convert R15 animations to R6.
It can lock the X/Y/Z axis displacement of the animation, making it convenient for the program to control the displacement.
It can mirror the animation along the X-axis.
It can reverse the animation along the timeline.
It can optimize keyframes and remove redundant keyframes.
It can adjust the playback speed of the animation.
It can trim the animation keyframes according to the specified range.
It can preview animations in 360 degrees and frame by frame.
It can preview animations in skeleton mode.
It can preview the animation in a camera-following mode.
It can specify the Avatar of the character to preview the animation.
It can set the priority and loop status of the exported animation.
All operations are WYSIWYG and very easy to use.
It is a subset of the functions of another plugin of mine, you can also take a look: [PLUGIN] RoMixamo: Use Mixamo Animations in Roblox Easily as ONE Click (v5.0.0)
And It is also a superset of the three plugins I made before but no longer maintained:
https://create.roblox.com/store/asset/90570964230066/Animation-R15-to-R6
https://create.roblox.com/store/asset/75739882029432/Animation-Mirror
https://create.roblox.com/store/asset/128562820294132/Animation-In-Place
21 Likes
this is cool, great work dude.
2 Likes
Enjoy it and to make great works~
1 Like
Update 1.0.2 has been released:
1、Optimize the mirroring algorithm.
2、Clicking on keyframes can precisely locate the position of the animation.
1 Like
Towphy
(Towphy)
April 15, 2026, 9:08pm
5
great plugin bro. r15 to r6 conversion worked surprising well. good work
Thank you. If you encounter any bugs or have an unsatisfactory experience, please feel free to give us your feedback
I am unable to load all the animations of r15. They all show “Load Asset Failed”.:
Here is r6:
Please check the LIST below:
1、The animation is cerate by you
2、The animation is create by a group which you joined in
3、You can import it in Roblox Studio by default method
If any of the above holds true, you can send me the KeyframeSequence source file for debug.
Devellum
(Devellum)
April 26, 2026, 10:17pm
10
I’m interested in using this plugin for R15 to R6 conversion. However, I noticed that CurveAnimation/AnimationClip isn’t supported. Are there any plans to implement this in the future?
CurveAnimation is supported.
What is “Animation Clip” mean? Load Animation from local KeyframeSequence?
Ionypex23
(Ionypex23)
April 27, 2026, 2:49am
12
AnimationClips are the actual Animation objects used in the AnimationController or Humanoid. The plugin works with KeyframeSequences, which are the raw data. If you are trying to load an Animation object directly, that is likely where the confusion is.
Could you give me a specific “Animation Object” like XXX.rbxm?
I need more info if there is a .rbxm file or a video is good.
Devellum
(Devellum)
April 27, 2026, 7:12pm
15
The plugin appears to be ignoring the curve data, the animation playback result is linear.
There was tools like theses before but never free, thank you now I don’t have to remove the offset of animations manually…
I understand what you mean. At present, it is indeed impossible to precisely convert curve data. If there are any progress in the future, I will keep them in sync in this post.
Ionypex23
(Ionypex23)
April 29, 2026, 2:23am
18
Glad you’re finding it useful. It’s a nice change to have a tool like this without a price tag attached.
v1.0.4 Updated:
When the Y-axis is locked, the height of Torso can be set freely.
is there a way to make it include animation events too? it doesnt include them with the conversion