[Plugin] AutoScale Lite for GUIs - Scale your UI

How is UIPadding cons a solution, it has the same issue and it just moves everything so it doesn’t work for UIListLayout and GridLayout etc

2 Likes

Oh I see what you mean, I’ll add it later

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Version 3 has been released!

-Bug Fixes
-Code Optimisation
-Added studio widgets

image

Working on padding conversion also

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This is an actual life saver, thankyou!

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This plugin saved my life, well done!

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Updated the plugin to have an option to set default BorderSizePixel to 0.

I am looking for features to expand AutoScale, please suggest them if you have any!

Should I rename AutoScale since it’s going to be expanded to be more than just GUI scaling?

  • Yes
  • No

0 voters

I don`t know if I this is happening because I am doing something wrong, but the frame seems to rescale a bit off from actual resolution, as shown below. The anchor point is 0,1 and the position is 0,0,0,0. The size of this gui is 1,0,0.1,0

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Yep this is intended behavior, the GUI scales down to fit your screen. For bars across the screen, you shouldn’t use the UIAspectRatioConstraint because it will affect the length, just use Scale size.

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Thank you so much, you are a life saver. I had a lot of problems scaling my UIs and now I wont have them any longer!

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Are you working on position offset -> scale as well?

Hey Yuuwa0519, how did you get that UI under that transparent TopBar? Everytime i try to do this i failed miserably.

I made the gui under topbar by making the anchor point of frame to (0.5,1), and the size to (1,0,0,36)(top bar is 36 pixels.). The position is (.5,0,0,0).To make topbar transparent, just type in

game:GetService('Players').LocalPlayer:WaitForChild('PlayerGui'):SetTopbarTransparency(1)

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Just added position scaling, update in Plugin Manager!
image

won’t add a “AutoConvertToScalePos” setting since by default it’s already in scale position.

Going to make new icons for toolbar

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I’m having an issue with scaling my database GUI. Is this intended behavior? And if so, should I be redesigning my GUI?

Regular size on my screen:

At VGA resolution in the emulator:
image

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I think the size of the word can be fixed by using TextScaled options since this will automatically rescale the size of the text.

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Hi guys, please disable auto convert to scale size for now as I’m trying to fix a bug with it.

Sorry for any inconveniences caused :sob:

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Thanks for the reply,i was just about to use your plugin for my uis,is it still safe to use add Constraints and the rest of them

Yep! Its mostly the automatic settings that are broken

does this plugin let you scale guis (Frames, Textboxes, TextButtons, etc) that are made with a script (like the properties are in a script rather than the object its self)

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you’re going to a smaller/different resolution if you want to maintain aspect ratio then use the plugin to add UIAspectRatio constraints

also enabled the textscaled property in the textlabels if you want them to scale with the UI

3 Likes