What is the terrain? A mesh? A grid of mesh’s? Can you walk on it? Does it suffer from the concave collision problems that most terrain meshes suffer?
The plugin has got 2 terrain variations:
(I’ll edit the main post when the plugin is out.)
EditableMesh
- Perfectly optimized for huge and detailed maps.
- Doesn’t support any collision (Roblox doesn’t support it yet)
- Recommended for games that doesn’t offer the players to touch the terrain like flight simulators or so.
Wedges
- Not optimized as much as editable mesh, still supports a laggless gameplay up to 50x50km area (Which is pretty good I guess)
- Fully accurate collision detecting
- Can be pretty much used for any type of game, except the ones with very very huge maps (>250x250 km). For example discovery games, showcases, horror games and much more.
A detailed price chart will be posted soon.
Just gonna ask, what’s the eta on this?
The plugin is nearly done. I’m aiming for a week or two.
Hey I was interested in this project for awhile, any updates on the plugin?
This looks interesting, are you still working on it?
Kuzey, lives in turkey which has been banned from roblox, me and him are friends we talk glide is not discontinued but a better version will be out soon tho im working on a better version
its not discontinued i’m literally making it 10 times better
How do i get/buy this module? Or can i?
Oh well, guess not all good things come to a conclusion…
Sad to see this was most likely forgotten about.
I just wish he would make it open-source if he’s going to abandon the project because I’d love to see this plugin come to fruition