Plugin marketplace system

This is not related to game design but to plugin design so i think it fits with the category anyways.

So I was about to make a plugin marketplace system using dev products to make subscriptions.

I was wondering if i can link a roblox game’s store in the plugin as if i’m correct linking roblox’s domains is allowed.

This is what it would be

This is necessary as PromptProductPurchase() can’t work in studio because there isn’t a player instance. The user would buy the gamepass and then the plugin will check if the user owns it in studio.

Is this allowed? Thanks for any help.

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it would be better if it was a donate instead, now people will start forking your plugin code

well roblox did not say any rule about it or that its forbidden, not sure anyway

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That would need a product purchase and as i said that can’t be done in studio and if it is done in game and saved to a datastore the plugin wouldn’t be allowed to access that datatore.

It is not open source

what i meant by ‘fork’ is they can grab your source code by

game:GetService("InsertService"):LoadAsset(urpluginid).Parent = game.Workspace

And edit the code


also im pretty sure its not allowed

Ok now i understand.

What do you mean?

He is saying, that stealing code from plugins is against TOS.

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I think you misunderstood. It’s allowed to view and modify source code

That there’s no api for it, so it’s not allowed(not against tos)

So since there is no api to prompt a user to purchase something in studio my idea shouldn’t be allowed as well

They never said it’s not allowed anywhere, you might be fine

IM NOT SURE

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Yes, i mean if they just take his code, and redistribute it. That’s against TOS.

I’m not saying “redistribute” I meant modify it for themselves

Ah my bad, didn’t understand what you was saying.