I ran into a bit of a roadblock while making my plugin. I need to know when the player presses their mouse down while hovering over any part of my plugin GUI. Apparently, the plugin:Activate() mouse is only for world space (as in the rendering viewframe in studio) so it doesn’t detect when you click over a dock. I suppose I could just make a big button over it somehow but that would be pretty inconvenient, not to mention its more of a work around then a solution.
I am also a huge advocate for doing your own research, but I’m sure anyone who has tried to work with plugins are aware that the roblox documentation is pretty spotty. So any help/resources are appreciated.