Plugins can make working in Studio a lot easier by expediting workflow, which is why we support creators to publish their own to the Toolbox or the Creator Store. To share stories and tips from the community, we chatted with three plugin creators: @Elttob, @prepsure, and @jotslo. Learn about their journey as Roblox devs, what inspired their plugins, and advice for aspiring plugin creators below.
Elttob, Studio Elttob
Tell us about your journey as a creator on Roblox!
I’ve been on Roblox since 2008, when my brother searched for “robots” but kept seeing ads for “Roblox” — we played some obbies together and fell in love. For years, I chipped away at an idea for a creative building game that I finally completed in 2019. When some YouTubers picked up on it, it was eye-opening that my game could blow up overnight, so I decided to go all in with creation — moving from 5-10 minute experimental creations to fully-formed ideas brought to life. Now I run Studio Elttob full-time, making professional-grade plugins for other Roblox creators.
How did you start developing plugins?
After honing my programming skills through developing experiences, I realized I could make tools to help others create. I started by refining tools I’d seen other people using by giving them a cleaner, more professional look and feel. I didn’t just want the plugin to work — I wanted it to feel easy and good to use. Plugins should be a seamless addition to a dev’s workflow. That’s the philosophy that led me to create my first plugin Reclass, an intelligent class converter plugin that learns as you use it.
What led you to build a business around selling plugins?
When the plugin marketplace (now Creator Store) first launched, I realized I didn’t have to just make games as a career but could instead build a business on helping others. I wanted plugins to be the thing I’m known for and dedicated all of my time to it. I experimented with pricing to see what would stick and what would be sustainable. There were lots of mistakes and lots of learnings around what was fair to both my customers and myself. I really leaned on the community, discussing with other devs the challenges we all faced. It felt organic and special, and I love helping others every day.
What are you working on now?
I just released my first plugin in a while — Elttob Relight, a lighting plugin designed to keep your world directly in front of you. I saw chatter in the community about dealing with sunlight, but the plugins that existed made you drag the sun around in the sky. I noticed this issue, so I came up with some creative ideas, showed them to others, and listened intently. I’m still not done — it took many iterations to get here, and there are many more iterations to go!
Demo of Elttob Relight
prepsure, Team Create with Hats
Tell us about your journey as a creator on Roblox!
I joined Roblox in 2011 and dabbled in Studio to learn, but it wasn’t until around 2016 that I learned how to program with Luau. What fascinated me the most was the math behind the games, so I read up on vector math visualization.
Since then, I’ve made several plugins and joined Cinder Studio to build Roblox High School 2 as a gameplay programmer. I made the job-focused games within RHS2, like Club Red Potioneer and Sunblox Cafe Delivery, and also pitched and built the fishing update. But with that game being sunsetted, we’re currently working on something new so stay tuned !
How did you start developing plugins?
I really enjoy making tooling for other people so that developing on Roblox can be more fun. When Team Create was released, I wanted to be able to customize my character with faces. There wasn’t a way to do that, so, I made the Team Create with Hats plugin by placing an asset above the head. V1 was incredibly barebones — you had only one hat. Later, I spent a month remaking the plugin basically from scratch to what it is now with all of its current features — like wearing up to 10 accessories to add even more customization. When the plugin marketplace launched, I published it on the Creator Store to make money, but also open sourced it. It’s been awesome to see other studios using this plugin to have fun while developing! Programming can be challenging, so why not make it silly and fun?
prepsure using the Team Create with Hats plugin, wearing a UGC item her friend designed
I’ve also made some small plugins for my coworkers to help automate their workflow in Studio and improve their overall experience. For example, Character Scale Changer lets people test with all height limits of a character.
What advice do you have for collaborating with other devs?
I think it’s important to not silo yourself into just your role and to learn other jobs. I’ve recently been learning modeling, music composition, and level design to broaden my skill set and grow as a creator. Picking up the skills and language of other roles helps a lot when communicating and problem-solving with coworkers.
jotslo, ScriptMate
Tell us about your journey as a creator on Roblox!
I’ve always been interested in programming, so when I found Roblox in 2012 and realized I could make my own games, I made some for my friends — they weren’t very good. Over time, I saw that it was possible to have a career in game development so I studied programming in university and have been freelancing for Roblox projects since. I created ScriptMate to help people learn how to script and then developed my own game called Crazy Cards. Right now, I’m overhauling Motorcycle Mayhem and working on my own side projects.
What was your process for ideating, building and marketing your plugins?
Watching long tutorial videos and reading through pages of documentation was tedious as a novice programmer, so I had the idea of creating something my earlier self would have benefited from — a fast-paced YouTube series about scripting. I developed a plugin alongside it so people could follow along with tutorials, challenges, and quizzes to apply what they learned. At the time, there wasn’t an API that allowed you to easily modify scripts and reach the content of scripts so it was challenging to work around that and I had to get creative.
ScriptMate was free at first, and then I started selling it for a small fee, which gave me the resources to add more content. For example, I added the ability to use macros to type in a keyword and automatically replace it with a chunk of code, and I eventually made this feature its own plugin. I also created ScriptMate Lite for people to test before buying the full package.
To market ScriptMate, the YouTube series itself pushed people to get the plugin, but I also created a few TikToks and YouTube shorts to promote it and that definitely spread the word.
What advice do you have for creators stuck in a creative rut?
Burnout is real, and it’s easy to fall into moving quickly from one development project to the next without really thinking. Take a break and reset! Also schedule your breaks so you have planned time to step away and give yourself space to think.
3 Tips for Plugin Creators from Plugin Creators
Do your research: You may have the next best plugin idea in your head, but understanding your competitors and target audience is a crucial first step. Get a sense of what else is being sold, and more importantly, what’s missing. And even if a similar plugin already exists, you can still figure out how to improve it or add something new.
Always listen to feedback: The keyword here is listen. Not all feedback can nor should be acted on, but empathizing with your customer and deeply understanding their needs is crucial to building a professional product. You need to make sure people really like your plugin and find it useful, or they will go elsewhere. So get your tool out there and pay attention to what people are telling you!
Utilize social media: We’re all on some form of it — whether it’s a video, photo, or chat-based. And the more eyes you can get on your plugin by branching out to a wider audience, the better. By creating fun, engaging social media content about how to use your plugin or what pains occur without it, you can reach people who may not find it organically.
Thank you so much Elttob, prepsure, and jotslo for offering your stories and tips!
Feeling inspired? If you’re interested in creating and publishing plugins, read our guide here.
In this content series spotlighting voices from the community, our goal is to share inspiration, stories, and tips from and for our diverse range of creators and developers. Have any topics you want to learn about or people you’d like to hear from? Let us know below!