– Creator Store (5 bucks) | Website | Discord –
Features:
- emit window can emit and enable any vfx instance
- color picker window
- global Studio API (shared.sv)
- particle counter
- particle path visualizer
- particle spawn shape visualizer
- runtime module to play sine’s vfx in game
- a better graph and gradient editor for editing number sequences
- trail preview
- retimer & resizer
- copier to copy properties from 1 emitter and paste them into another
- shifter for shifting properties
- custom properties window with better stuff
- 3d particles - basically mesh vfx / mesh particles that work similarly to normal particles
- transformed trails and beams
- beziers/splines
- craters
- trail lightning
- custom themes and layouts & settings
- and more…
Works like most vfx plugins if your confused about something u can join the discord and watch some tutorials
HOW TO TRANSFORM (3d particles/mesh vfx and stuff)
when u select basepart or any other transformable object youll see a transform button bellow the emit window and when u click it the object becomes an enhanced vfx object that works similarly to particles.
UI
Built with AI’s Assistance but remember ai is supposed to be used as a tool “a hammer is great for hammering down nails mate but dont expect it to construct an entire building now”
Feel free to suggest features or report any bugs here or in the discord server!
Plugin inspired by vfx forge & qp2

