[Plugin] Social: Script Reloader

Social: Script Reloader is a Roblox Studio plugin designed to enhance your scripting workflow by allowing real-time updates and testing of scripts within the studio environment.

Introduction

Scripting in Roblox Studio can sometimes be a process of trial and error, especially when dealing with complex code or UI elements. The Social: Script Reloader plugin simplifies this by automatically reloading your scripts as soon as changes are made, giving you immediate feedback and results.

Features

  • Real-Time Script Execution: Automatically reloads and executes scripts as soon as you make changes, without needing to restart your game or playtest.
  • Error Handling: Instantly displays errors in output when your script fails to load or execute, enabling quick debugging.
  • Selective Monitoring: Choose specific scripts to monitor and reload, without affecting other parts of your project.
  • Manual Execution Option: Toggle between automatic or manual execution of scripts according to your testing needs.
  • Simple Integration: Easily integrates into your existing Roblox Studio workflow with minimal setup.

Use Cases

  • Rapid Prototyping: Ideal for quickly iterating over script changes, particularly useful when tweaking UI elements or game mechanics.
  • Debugging: Streamlines the debugging process by providing immediate feedback and error outputs.

Example Scenario

Imagine you’re adjusting a car model’s movement within a viewport frame and you’re experimenting with the math involved. As you tweak values and conditions within your script, Social: Script Reloader instantly reloads the script, allowing you to see the effect of your changes in real-time. If you accidentally introduce an error, say by appending an invalid character to a number, the plugin will immediately display the error along with the line number, which allows you to quickly correct the issue and continue working seamlessly.

Getting Started

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To start using Social: Script Reloader, simply select a script in Roblox Studio and use the plugin to monitor it. Any changes you make will be executed in real-time, with the option to manually run the script if preferred.

Download
Social: Script Reloader is available for 100 Robux on the Roblox plugin marketplace. You can acquire and add it to your Roblox Studio by visiting the link below:

Get Social: Script Reloader - Roblox

Your purchase helps support the continued development and enhancement of this tool, which ensures it stays up-to-date with new Roblox Studio features and our users’ evolving needs. Thanks for your support!

3 Likes

So, this pretty much refreshes the changes you made to your scripts by pressing a button (or by doing nothing) in play mode? I’d like if you added more features for debugging.

Pretty sure Community Resources are only for free products, it should go in #help-and-feedback:creations-feedback.


Next, I have questions.

Firstly, why is it named Social: Script Reloader?

Next, I never knew how to test my games properly because my tests consist of:

  • play testing
  • stopping
  • changing a line
  • play testing
  • stopping
  • changing a line

Of course I have to wait for the entire game to run each time.

I always wished I could just change some lines while playing and magically test the changes right there.

It sounds like that’s what this plugin does (?)

If so, how does that work? The variables and functions etc (especially of an interconnected system), are not expecting scripts to reload. How do they know to reload. Wouldn’t everything break and come crashing down?

6 Likes

What features would you like to see for debugging?

idk actually, that was just an idea to add something since it felt pretty much too simple (but yet sounds useful) for 149 robux, even if the price is pretty good for what it is. Just it needs to be explained better.
It’s already for debugging, if you think, because it just lets you change lines in play mode.

Just wondering, why not just add the possibility to revert script changes when disabling them? so the systems you make doesn’t break entirely? that’d be cool.

It says the ‘Community Resources’ is for:

  • Websites that are useful to Roblox development.
  • Free models which you created for public use.
  • Royalty-free art, audio, or texture resources.
  • Plugins you wish to showcase. < what this is I think

in the guidelines.

The name of my group is Social Entertainment, and so: Social: Script Reloader was born.

This script does exactly that.

1 Like

You can simply disable the script and re-enable it, wich this plugin probably does

1 Like

This plugin doesn’t really seem like a big plugin which makes development easier or something. I would just call it (maybe) a small time saver since you can just disable and undisable a script in play mode or run a command which reloads the script in play mode.

1 Like

Yeah, specially knowing some things break by reloading the script.

What if you add some way so scripts know when they’re reloading so they can shut down?

It looks like you just copied sleitnick. I found this video and coincidentally you use the same example as him in this video from four years ago

Your example:

Video from sleitnick:


For anyone who wants to get this functionality for free just watch sleitnicks tutorial above


EDIT: As sleitnick says in the video you can’t just use it to reload scripts random scripts in your game that are part of a system and have dependencies. It is mainly useful for isolated testing instances like the example showed in the video.

It seems like OP directly copied sleitnick’s script without bothering to learn how it worked because they ignored my question above.

His implentation is wholly different, I just got the inspiration from it :confused: Let’s be real it’s not hard to think of a live reloading script. I wrote the entire draft of the script then searched up if anyone else did it and I found his video. It’s so easy to make it work with dependencies too I just didn’t do it on release but I did plan to expand functionality. I didn’t want to explain it because I was lazy and you thought of an entire story that assumed I stole it???

Yes.

GUYS I FOUND A BUTTON IN STUDIO THAT DOES THIS FOR FREE!!

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I found this button in Studio while play testing. If you make changes to your script and then press Reload Script it reloads the script and does exactly what this plugin does! No need to spend robux on it!

Be sure you are editing the script that is running in game. You can tell if it has a Server or Client icon next to it.
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If you just see the regular script icon then you need to open it from the explorer.

2 Likes