[Plugin] Social: Script Reloader

Pretty sure Community Resources are only for free products, it should go in #help-and-feedback:creations-feedback.


Next, I have questions.

Firstly, why is it named Social: Script Reloader?

Next, I never knew how to test my games properly because my tests consist of:

  • play testing
  • stopping
  • changing a line
  • play testing
  • stopping
  • changing a line

Of course I have to wait for the entire game to run each time.

I always wished I could just change some lines while playing and magically test the changes right there.

It sounds like that’s what this plugin does (?)

If so, how does that work? The variables and functions etc (especially of an interconnected system), are not expecting scripts to reload. How do they know to reload. Wouldn’t everything break and come crashing down?

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