Everything looks alright and your script (without the guis and modules) works perfectly on my end.
Have you tried isolating (only) the (empty) widget to a separate plugin script to see if it works as expected? Is there a chance the plugin still runs on an old code version and for some reason wasn’t reloaded?
I looked around the forum to see if there are any known bugs but I didn’t find any relevant ones. The studio recently received some docking updates, although, again, that isn’t exactly related to the issue.
I wouldn’t jump to any conclusions that we are talking about a potential bug, but if you find that the issue is not related to the state of your code, I suggest also checking whether you have the latest studio updates installed beforehand (version 0.605.3.6050660).
Oh, I forgot to respond, I tried everything here. No fix, reinstalled studio. (it was already latest) restarted pc, remade script in isolated script, different place. No resolution.
i have the same issue, i think its a studio bug, you should move this post there (if you can)
you could just make the plugin UI not cooparate when the size is too small until roblox fixes this (as you can check if the widget.AbsoluteSize has been changed)… so like