Plugin will only import model if its owned

  1. What do you want to achieve?
    I want to make a plugin that can import models I have created
  2. What is the issue? Include enough details if possible!
    The issue is that whenever you want to import a model you have to go and own it first,
    Which I do not want.
  3. What solutions have you thought of so far?
    I Only have one idea for a solution, Which would be having the models inside the plugin at all times instead of importing it. I don’t like that solution because the user would have to update it even if no models were added.

The plugin works for me but when my brother tested it, it just wasn’t importing the model. I asked him to get the model and then the plugin worked for that model only.

Sorry if this is very simple, Im new to import service.

Assuming the models you’re referring to are free, you can use GetObjects instead of InsertService.

Pretty sure this is intentional to prevent stealing other player’s models. Unless the model is free to the public (uncopylocked) then it should be possible. However if it contains an assetID that is not owned by you, this might not work in the future if Roblox makes a similar change to Meshes and Images like they are doing with Audio.

OK, i will give that a try, thanks for helping.

Good to know, Thanks for helping.