PointService requires beta access error

What does this mean? How do I fix this? My game is filtering enabled and only experiences issue with FE. Please help
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You need to be a beta user (you can apply here on the DevForum if you’re a full member) to use it. However, it’s not a beta feature so I’m unsure why it requires that.

It could be that leaderboards were announced to be discontinued, and with that I assume also Player Points. So it may only be available for beta users while it is being phased out, I don’t know.

Either way, it’d probably be better if you used a custom system (using Data Stores). They can only be used on the server, but here’s some sample code:

local DataStoreService = game:GetService("DataStoreService")
local PointsDataStore = DataStoreService:GetDataStore("Points")

-- print a player's points value (defaults to nil if they don't have anything saved)
PointsDataStore:GetAsync(Player.UserId)

-- set a player's points value to 10
PointsDataStore:SetAsync(10, Player.UserId)
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The issue doesn’t happen when FIltering is not enabled.

It could be that it must be used on the server then. It’s not documented, but it’s not impossible for it to be incomplete.

Try it on the server, anyways.

There is not really any point in using PointsService because it does not show up on the leaderboard anymore on the game (there is no Leaderboards tab anymore since Roblox will reintroduce a better leaderboards feature later on, that may or may not (most likely not) use PointsService at all).

It does seem to be a bug that you are experiencing but I would shift over your currency storing into player’s save data instead for that reason.

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This is the error message I got in the actual game servers. I don’t get this error on my main account, but I tried this on my alt and I got this error. Also it seems like everyone else has this problem.