Recently a couple ideas popped into my mind related to the Transform Tool in studio.
I thought these ideas might improve the Transform Tool even more and so I decide to share them.
If you have any additional ideas or adjustments to mine, feel free to share them here as well!
All Tools in One
This kind of is already a thing. Except you can’t seem to move the object to the sides (only up and down). Scaling is a bit difficult with the small hitboxes and the rotation buttons are on each corner, which is a little confusing.
I think it’d be much better to have the default (or a variant on) Scale, Orient & Translate all in one tool, with the ability to lock one or two of those while editing.
|S||Lock Scale||Lock Rotation(Orient) + Translate|
|R||Lock Rotation(Orient)||Lock Scale + Translate|
|T||Lock Translate||Lock Rotation(Orient) + Scale|
This allows the developer to make more precise edits without accidentally editing the wrong thing.
It also works with efficiency.
Ability to Really Edit Parts
Let’s say there’s a builder making a house.
They want to make the walls a bit curvy for they want to achieve a cartoony kind-of look, but they don’t know how Blender, for example, works or they do but they don’t want to spend time in there while you can also use the Transform Tool to edit vertices.
If it were possible, free editing would be very interesting. But I’m no engineer and don’t exactly know what the possibilities are on the technical side of things.
However, simple options such as being able to collapse one side of a cylinder part to make it a cone would be interesting and helpful to me in so many ways!
I’m curious to know what everyone thinks about these ideas and whether or not it would be helpful to you as well.
- This would help me a lot!
- This would be nice.
- This is not really that useful.
- This would not work in my favour at all.