hello alu here. me and a friend have been working on a game for a couple weeks now. and i think its time i show some of the progress.
PolyBlade
polyblade is a rpg with a voxel style, where your main progression is by crafting weapons using the dynamic weapon crafting system. i can guarantee every weapon you make will be different. use bad materials? maybe your weapon will have some holes in it, or not be sharp! find new materials to craft by venturing out in the world, defeating bosses, looting. and coming back to a town to make new weapons. note that you can make more then just swords, most weapons you think of can be crafted. spears, greatswords, daggers, scythes, axes. each weapon type will have different speeds, damage, and skills. create a vast arsenal of weapons to make sure you never lose a fight. the game is mainly pve, but pvp can be done but it will most likely be a toggle.
note that this is a early build, and is being polished everyday. the ui here is just to test the generation.
below is a streamable link showcasing some of it.
early build