I want a little popup to appear when you hover over a warning symbol, but sometimes it doesn’t appear
task.wait(3)
for _,v in pairs(script.Parent.Parent.Materials:GetChildren()) do
if v:IsA("Frame") and v:FindFirstChild("Warning") then
v.Warning.MouseLeave:Connect(function()
script.Parent.Visible = false
end)
v.Warning.MouseEnter:Connect(function()
task.wait()
script.Parent.Visible = true
end)
end
end
The task.wait() helped it not happen all the time but it still happens
It is because one button is trying to disable it while the other ks trying to enable it; consider making a state for each button; hovering
If all states are false; make it invisible, if one or more states are true; make it visible
For example
task.wait(3)
local States: {boolean} = {}
for Key: number, Value: Instance in pairs(script.Parent.Parent.Materials:GetChildren()) do
if Value:IsA("Frame") and Value:FindFirstChild("Warning") then
States[Key] = false
v.Warning.MouseLeave:Connect(function()
States[Key] = false
script.Parent.Visible = table.find(States, true) and true or false
end)
v.Warning.MouseEnter:Connect(function()
States[Key] = true
script.Parent.Visible = table.find(States, true) and true or false
end)
end
end
task.wait(3)
for _,v in pairs(script.Parent.Parent.Materials:GetChildren()) do
if v:IsA("Frame") and v:FindFirstChild("Warning") then
v.Warning.MouseLeave:Connect(function()
script.Parent.Visible = false
end)
v.Warning.MouseEnter:Connect(function()
script.Parent.Visible = true
end)
v.Warning.MouseMove:Connect(function()
if not script.Parent.Visible then
script.Parent.Visible = true
end
end)
end
end