Port Inculta, Earth | Update Log

Update Log



Version 0.0.6:

  • Doubled range on redone guns
  • Fixed armor/morph penetration with redone guns (they now work as intended, start using them)
  • Redid the Plasma Pistol

Update Archive



0.0.5
  • Added new M7 animations
  • Rework of the Inventory System (Not yet added)
  • Fixed bugs with the Covenant morphs
  • Plasma weaponry is more balanced (like the plasma pistol shouldn’t be weaker than the pistol bruh :moyai: )
  • Added Elite Spec Ops Camo
  • Master Chief is now in da Soda
  • Half of UCMB Forge is done
  • Stinkas didnt know how TC works, will fix in next patch
  • Neyo played For Honor\
0.0.4
  • Updated Pistols with new anims and gun system, rest of guns are currently not done and use the older system.
  • Added foxhole tunnel to the URF base.
  • Added trenches to the Port gate.
  • Sale on cR in the inventory shop
  • Swamps added next to URF base
0.0.3
  • Removed some people from the spawn list (as request from neyo)
  • Increased fall damage distance from 30 studs to 40
  • Fixed some holes in the map
0.0.2
  • Fixed the MA5B’s ammo to be more lore accurate, but reduced the damaged at a cost.
  • Fixed URF’s death hole
  • Fixed the URF hole in the roof that would let them get out of them map
  • Fixed the terrain around the URF spawn, so they can actual get out of the second entrance
  • Added my own custom armor set and stuff since everyone else on the dev team has it.
  • Updated the nametag script to the current people.
  • Fixed the DMR (sometimes it would glitch out and not appear in your hand.)
  • Wiped data to fix a gun that’d break inventories
  • Added kill block to ONI room unless your in the group.
  • Added Fall Damage
0.0.1
  • Inital Build
  • Any updates before 12/5/21 are not logged.