Update Log
Version 0.0.6:
- Doubled range on redone guns
- Fixed armor/morph penetration with redone guns (they now work as intended, start using them)
- Redid the Plasma Pistol
Update Archive
0.0.5
- Added new M7 animations
- Rework of the Inventory System (Not yet added)
- Fixed bugs with the Covenant morphs
- Plasma weaponry is more balanced (like the plasma pistol shouldn’t be weaker than the pistol bruh )
- Added Elite Spec Ops Camo
- Master Chief is now in da Soda
- Half of UCMB Forge is done
- Stinkas didnt know how TC works, will fix in next patch
- Neyo played For Honor\
0.0.4
- Updated Pistols with new anims and gun system, rest of guns are currently not done and use the older system.
- Added foxhole tunnel to the URF base.
- Added trenches to the Port gate.
- Sale on cR in the inventory shop
- Swamps added next to URF base
0.0.3
- Removed some people from the spawn list (as request from neyo)
- Increased fall damage distance from 30 studs to 40
- Fixed some holes in the map
0.0.2
- Fixed the MA5B’s ammo to be more lore accurate, but reduced the damaged at a cost.
- Fixed URF’s death hole
- Fixed the URF hole in the roof that would let them get out of them map
- Fixed the terrain around the URF spawn, so they can actual get out of the second entrance
- Added my own custom armor set and stuff since everyone else on the dev team has it.
- Updated the nametag script to the current people.
- Fixed the DMR (sometimes it would glitch out and not appear in your hand.)
- Wiped data to fix a gun that’d break inventories
- Added kill block to ONI room unless your in the group.
- Added Fall Damage
0.0.1
- Inital Build
- Any updates before 12/5/21 are not logged.