I’m a full time 3d artist and have 6 years of experience building on the Roblox platform and 2 years of professional experience on the platform. I specialise in environmental and character 3D design.
I have over 2 years of experience with Photoshop, Blender and Substance Painter. I can work easily with both low poly and realistic 3d assets and projects. My other skills are in optimisation, map design, GFX, UI design, texturing and terrain work.
Projects
You can view the projects I’ve worked on here. These are sorted from most recent to least.
This section encompasses some of the projects I worked on pre 2019. I have been building for the past 8 years and this shows some of the work I did in the past.
You can look at my UGC portfolio here. This also contains some of my layered clothing work.
Availability
I am a full time developer so you can expect me to work typical full-time working hours adjusted to fit with whomever I work with and what the project requires.
Payment
I am currently looking for projects with a fixed monthly salary.
Contact
You can contact me here on the Developer Forum, via twitter or on discord at Ahlvie#4242.
If you would like to see my resume, please let me know.
I’ve hired her for several months now and she delivers incredibly good work. She’s motivated, listens to feedback and gives her own thoughts to bring a better end result forward. She constantly improves her skills and looks for creative ways to deliver treats for the eyes while not sacrificing performance.
I can vouch for @Ahlvie, an amazing person and an even more exceptional builder and modeler. She’s provided a lot of help with my game, Obbymania and has been always so open to feedback and asking questions if her works fits my needs.
… funnily enough, I had nothing to say when she’s asked me if what she was doing was good because I simply had no expertise in her domain of work- but personally I loved everything she’s modelled.
We’ve been working together for a while on this update and it finally came to a conclusion. These are some in-game screenshots that she took. It’s all coming together:
Some of the smaller assets such as flowers, potions, meat, etc were modelled by @DevBuckette. However, I am in the process of modelling my own detailed nature assets at the moment. I’ll post photos of them here when I’m done modelling them.
Your terrain builds seems good, think we can hire you to make us some anime maps? We need help with terrain building, and also if you can even improve our current main map! Froredion#2361
I’ve had the opportunity to work with Ahlvie in the past and I’ll be continuing to work with her in the future. She’s very polite and courteous and she’s an amazingly talented Developer who always seems to be striving for perfection, I’ve seen first-hand how much effort she puts into her work based on watching her screen share or record the process. She’s amazing at what she does and seems to always be trying to learn what she doesn’t know yet. Keep up the great work Ahl!