Current Activity
Founder and Owner of EasyLS:
“Advanced flashing pattern creation- the easy approach (a loop, actions separated by yielding the thread) is difficult to maintain and entirely unscalable. The advanced approach (writing data in once place, reading it in a loop), can be time consuming to properly implement especially for such a minor feature.
As it turns out, I was never the only one with this problem. It’s an issue that’s existed in games since the dawn of Roblox. A lot of people have come up with their own unique systems, but one thing remains the same: It’s a time-consuming and redundant.
With these factors wreaking all sorts of havoc in roleplay/simulation titles, I decided I was going to define the next-generation standard for roleplay games on Roblox. It was at this moment that EasyLS was born.
EasyLS is the productivity plugin that will change the market as we know it. With its user-friendly UI’s, organization, and optimization, You can now make any pattern you could imagine, without any knowledge of coding: EasyLS is 100% UI based. Users are able to create eye-catching patterns with ease. Streamlined and simplified, highly optimized, no lag, no errors, no wasted time, one tool in one place. This is EasyLS.”
EZLSshowcase (1).mp4
Showcase
Code snippets from various projects are included below.
Node Object from EasyLS
“Patterns” page of EasyLS
Very bare HTTP Controller+Cache from EasyLS
Notable past positions that I have held on this platform include-
Lead Programmer at ERR (380K members, ~300 Peak Concurrent Players, 2.4m visits)
Lead Programmer at Operation Standstorm (~400 Peak Concurrent Players, 2m visits)
Lead Programmer at TUC (29K Members, ~30 Peak Concurrent players, 1m visits)
Primary Developer (Programmer) at Pablo’s (61k members, ~200 Peak Concurrent Players, 2.4m visits)
Programmer at Silver Studios
Contact
The guaranteed way to reach me for commissions on this platform is through discord, @ mc3334#8388.