When selecting “Merge Meshes” in the 3D Importer while also having “Insert Into Scene Position” and “Set Pivot To Scene Origin” selected, the position and pivot data appear to be lost.
This only happens if “Merge Meshes” is selected, otherwise it works as intended.
This issue has been occurring since early 2023.
Reproduction
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Open the 3D Importer, and upload a mesh (preferably .obj since that is what I’m using)
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Ensure these settings are selected:
This issue will occur 100 percent of the time when “Merge Meshes” is selected.