Position not a valid member of Camera

Hello.

I’m doing a script where a part looks at the player camera.

To achieve this, I use the CFrame.lookAt line.

However, for some reason… The camera does not have a Position property.

This outputs the error “Position is not a valid member of “workspace.Camera””

Any reason why it doesn’t identify it? At the start of the script, it waits until game is loaded.

I even tried local camposition = camera:WaitForChild("Position"), but it resulted in an infinite yield.

Camera does not have a Position Property, what they do have is CFrame Property. To get the position it’s really simple.

Camera.CFrame.Position
1 Like

Shoot I just realized it right before you sent the message while looking at the properties.

I’ll mark this as the solution still!

1 Like

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.