Positioning on animation being weird

hello, so i just recently added fingers to a rthro rig. it have the palm connected to the Lower arm and the fingers connected to the palm. Whenever i try to move the palm in the animation, the rotating tool is higher than the actual thing im rotating, and it throws off the animation. How do i fix that?

Adjust the pivot point of the palm/ whatever it is you have selected, then try again.

I changed the pivot positioning in the palm to the highest number and it did nothing

That actually changed it when moving it in regular editing but not when making the animation

Can anyone else help me? That wasnt that helpful