what I’m trying to do is a reflector sight or what I’m trying to do is make the image stay at the centre when my gun is moving and not clipping out from the gun
Make the sight image (aim thing) inside the iron sight, make sure it doesn’t move along with the sight and enable clip descendants. Something like that should work.
Sorry for the late reply,
ClipDescendants makes it so the child of the Object can only be inside the parents visible frame. Depending on the structure of your SurfaceGui or ScreenGui, setting the value to True will make it so that the child can only overlap it if that makes sense.
I’ve tried placing the Screen Gui as the child of the Surface Gui (and vice versa) and turning on ClipDescendants doesn’t work. I know what ClipDescendants is supposed to do, but I cant get it to actually work.