Hey,
I’ve recently had a problem, a gear in my game is not compatible for mobile and i couldn’t seem to fix it.
50% of my game is mobile so this is a pretty huge deal.
This is the part of the script that i think the problem lies in.
Does annyone know what the issue could be here?
Mobile users don’t have a mouse, so the UserInputType MouseButton1 doesn’t exist. You can use Touch however.
Wouldn’t this cause it to not work for pc players?
Hey, you can use UserInputType
's Touch enums or bind a key with ContextActionService
Hope this helps!
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You can allow both types using the or
operator to check if it is MouseButton1 or Touch.