Is it possible to kick an exploiter when they fire a certain remote? Heres an example
game.ReplicatedStorage.DamageEvent:FireServer(1) If they execute that is it possible for the server to kick them and if so how would you do that?
When they fire that remote then kick them using Player:Kick()
If you want a reason then pass a string value argument in the :Kick() event
Player:Kick("Stinky noob exploiter >:(")
Edit; Function* not event. My bad
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It might be worth noting that if you kick per event fired and you ethically invoke that same remote, the player will be kicked (justified or not).
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