Recently we’ve found a script that may be a script causing major lag, the script is supposedly firing a remoteevent that I tried searching for in the game but could not find any other script or localscript using.
I’ll provide it below
local d = {'GameStorage', 'deleteme', 'SaveInstance', 'saveinstance', 'SaveInstanceUI', 'dex','cmdbar', 'MainWindow', 'mainwindow', 'Cmdbar','xcommands', 'xad'}
local debounce = false
while true do
wait(0.1)
for _,v in pairs(d) do
if game:FindFirstChild(v, true) then
if debounce == false then
debounce = true
game.ReplicatedStorage.ree2:FireServer()
wait(.5)
debounce = false
end
end
end
end