Hey everyone! I have been working on this game for a while now, and I need some feedback. I want to release this game soon, and I really just need to polish and build more. Untitled Potion Shop Test - Roblox Here is the game, and I will love to hear anything you have to say! The ui is not fully done yet, and is not fully scaled on mobile! Thank you!!!
it is pretty cool and well made, but when i joined i have no idea how to play the game. there isn’t any tips/hints for players (unless im dumb).
i have no idea how to make a potion and what to do.
If you make a tutorial or some hints then players will enjoy it more.
Think about like this: are players learning or playing?
Goodluck ![]()
I will add a tutorial probably tomorrow because it is getting late! Thank you for the feedback!!!
I played. it’s a good concept!
Suggestions: MAKE IT FAST!
- Make the ingredients rack a UI for quicker access.
- A line of customers.
- The faster you make the higher chance the customer leave a tip.
- Since it’s faster, make a streak system and give bonus reward.
- Maybe like sequencing.. like how you forge in The Forge
- Think of it like a diner.. but for potions
I think this will add more challenge to your game than just making potion.
I like this idea, I will probably add this. I was thinking of adding bottles that you have to pick up and fill once you brew the potion, and there are like 20 of them, and someone needs to be the restocker (6-player servers).
I’m guessing by sequencing you mean you have to do stuff in order. I like that, I was thinking of making some of the higher tier potions require you to cast spells on them or something like that.
I will work on this today. I think that would be amazing, or if there are certain times or chances for a line to pile up, like rush hour.
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Yeah, I couldn’t decide what I wanted to do.