RichText is an awesome feature for text classes in roblox, but it can be a major pain fiddling with the tags to produce the text you want
There have been some RichText editor plugins released, but none I thought helped significantly reduce the pain.
Introducing RichText Editor
This plugin uses a parsing system to perform RichText operations on the text you have selected.
You can highlight any text and perform any RichText operation, and if one already exists for that type, it’ll remove it.
To use it, simply select a text class that has RichText enabled to enable the widget
Some other cool features
Performing operations will keep the text you have selected, and even shift it if you add or remove tags
You can select whole words by clicking on them, if you enable the Words checkbox
Yo, this looks pretty cool and useful. I’m gonna try it tomorrow. From the looks of it, it’s probably gonna help me a lot when dealing with RichText. Good job!
Super useful plugin, but easily the most frustrating one in my library due to the fact that it auto-opens any time you select an object with RichText enabled, which means I need to enable and disable it in the plugin manager any time I use it.
I know this is an older plugin, but would it be possible to remove the automatic opening and switch to a toggle button in the plugin taskbar?
I agree so much, I have used this since some time ago but it opening every time you open a instance with rich text is annoying. It some times even replaces text of other unrelated instances for the same reason.
15:05:35.831 cloud_9105434178.RichTextPlugin.Plugin.ColorPane.PluginModules.UpdateChecker:26: attempt to index nil with 'FindFirstChild' - Edit
15:05:35.831 Stack Begin - Studio
15:05:35.831 Script 'cloud_9105434178.RichTextPlugin.Plugin.ColorPane.PluginModules.UpdateChecker', Line 26 - Studio
15:05:35.831 Script 'cloud_9105434178.RichTextPlugin.Plugin.ColorPane.ColorPane', Line 114 - Studio
15:05:35.831 Stack End - Studio
It looks like It’s the ColorPane part of your Plugin trying to access something in the Updater script.