Status: Open
About Me
Hey everyone. I’m praIex and I’ve been on the platform for a long time now, especially in the development side of things. I specialize in scripting and have only been scripting for about two years now. This long year taught me many tips and tricks regarding development and programming in general and now I’m finally comfortable with posting some of my work here. You can find more information showing my work and my availability below.
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Prior Experiences
I’ve worked with a lot of people and quite a few development groups in the time span before posting this portfolio, some of these development groups span from being unknown to semi-popular in some communities.
I tend to do just fine working in groups, or even individually. I try to adapt to a work environment as much as I can during the span of time that I work in said group, I also try making lasting and friendly connections with people I talk to and work with across my journey to become better at what I do.
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Work
Edit 11: Added “Tijuana: Mexico” as a category in work and updated contact section
Update: February 17, 2022
Examples of work
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Project Tijuana Mexico
Car Dealer NPC with Anims
Functioning Car Dealer & Car Spawner
Car Despawn System
Two Step Food Growing System
- Part 1: 2022-01-25 21-12-06
- Part 2: 2022-01-25 23-11-25
Janitor Job
Randomized amount of dirt per establishment, always stays on limit and regens randomly but not too lengthy.
Buyer and Seller GUIs
Randomized buyer and seller rotations
Apartment & Door key system
- Apartment system: 2022-01-22 01-15-04
- Apartment with door keys: 2022-01-22 11-19-49
Mailman job
(Im aware that the ‘mail left’ text isn’t up to date when the character delivers the mail, this is an old video and is fixed in the current version)
Notification system and drop/pickup system
2022-01-21 18-44-00
2022-01-20 19-28-43
Aware that money goes negative in the first video, and it was intended just for testing purposes. Does not do this in the real game.
Rain system
Balaclava System
- There is a lot more videos, but I can’t post due to privacy concerns with our team.
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Continuous Day/Night cycle with lighting effects
Loading Screen
https://cdn.discordapp.com/attachments/774712451614244874/803836508410609734/2021-01-26_21-56-56.mp4
Clock System
The clock showed below accurately displays time relative to changes that happen in the server, i.e. a staff member changing time, or following a day/night cycle.
Face Selection
This is currently in the process of being remade due to how unorganized the GUI is. I could definitely make this better but this is the bare bones of it. GUI is definitely not my stronghold.
Pickup and Notification system
I made a very user friendly, short, and easy to use and edit pickup and notification module for fun, it works with any tool that has a handle without messing it up, the notification system was made for the pickup system. It works with any tool without messing it up.
Gun System
This is still in the process of being actively improved, I plan to add things like hit registration and what not, but there are simple things implemented like the basics of raycasting, sanity checks, etc.
Small showcase
I didn’t spend much time on this, and threw it together from a pretty cool video I found.
Overhead GUI
This is a fully interactive and customizable overhead name gui I made for a friend with custom colors and names.
Simple Notification System
Haven’t spent very long on this but its something I made for a friends group, a pretty simple module with customizable values here and there, I have yet to add the color portion but this game I made to test it took me a bit longer since I had to make a whole new GUI just to set the interval and what not.
But most of the times values like interval, color, and text would be set via script and not by user. This little ‘showcase’ was made for client interaction.
https://gyazo.com/20af1d52818e8b9820f7993da2481355
Updated version of said notification system:
robloxapp-20210514-1512459
SCP-008 Finished Demonstration
You may have seen this as an unfinished demonstration from not too long ago but it’s been finished, its fully capable of attacking and spreading the disease to players which will give them the same properties as the original instance.
Firework System
Using a quick module I whipped up, make fireworks easily.
https://gyazo.com/8374130fe8adaa9c0564acd9ec928cc6
Optimized version with 200 fireworks going off:
https://gyazo.com/f7a7db9c872c3403c779a8da6da12f7d
12 Player testing version with plots:
Plot Festival Fireworks - Roblox
In game settings linked to gamepasses, completely serversided:
https://gyazo.com/5697d717679d6d966f3ebcb25cf0c406
'Traditional Walk' Algorithm
Took me a few minutes to make, by far the most simple algorithm ever.
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Availability
As of now, school work has been light so far. I am available from 2 to 5:30 EST time during the weekends, and available from 2 to 4 EST on Monday and Wednesday. I’ll be constantly updating this to accurately display my availability
Payment
Prices are negotiable. I accept hourly pay, daily pay, and weekly pay. I do not accept percentages for most of the time.
My preferred payment methods are in USD or Robux. Gift cards are also an option.
Contact
You can contact me here on the Developer Forum or discord at praIex#6114
Please do keep in mind that I don’t check the dev forums as much as I check discord so try to contact me there.
I’ll continue to update this post from time to time with new work that I’m comfortable with showing the public.