Pre-Chat V1 | Chat without typing!

and how do i implement it to my script? @xChris_vC

sooooo??? Do you know how to?

maybe actually learn the basics before tryna make a resource

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ik the basics bro, ik how to code, your know gonna teach me life???

if you knew the basics you would know the difference between client and server

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You wouldn’t want to know.
Looking at the code it even seems to be a free model (notice the “ABC” which doesn’t exit):

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i copied the code from a post on the devforum, but im gonna change the code soon, im looking for solutions

skid moment :skull:. anyway we wont judge u for not being knowledgeable but we will judge you for stealing peoples work without credit.

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okay, y’all are just here too ruin people’s projects??

how are we ruining anything?? you put out a resource that doesnt even work and you also stole other peoples code without giving credits. you ruined it for yourself

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yk what, im gonna stop that project and start another without STEALING

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buddy, WE ARE ALL PROGRAMMERS. OUR ENTIRE JOB IS STEALING PEOPLE’S CODE.

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Is pre-chat just a remake of old Roblox chat? Would probably only be nice to recreate older games but thats it.

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Also*** Can you spam with it? [That can be a issue]

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Please make one central local script that creates and connects to all the buttons

-- Example (this is just a reference of what you *could* do, not a drag and drop)

-- A function that adds a button to the chat list
local function CreateButton(chatString: string)
   local button = Instance.new("TextButton")
   -- yada yada
   ------------
   button.MouseButton1Click:Connect(function()
       -- send the message (this only works locally, so you would need to use remotes to replicate it to the server)
       Chat:Chat(Character.Head, chatString)
       StarterGui:SetCore("ChatMakeSystemMessage", { Text = `[{Player.Name}]: {chatString}` })
   end)
end

CreateButton("GG!") -- Creates a new chat button that makes the player say "GG!"

  1. You cannot access LocalPlayer from the server
  2. This doesn’t clone the UI; it just moves it. Meaning, after one player has it, no other player can receive it
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Basically, Super Safe Chat remade? :sweat_smile:

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Average devforum resource


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I suggest you to learn scripting before making a resource, as theres alot of useful resources which gets mixed up with resources like this and its gets harder and harder to find that required useful resource.

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  1. Just no
  2. The whole ‘judging’ premise here is based off the OP uploading the code implying that it’s theirs
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:speech_balloon:
image

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