Continuing the discussion from What are you working on currently?:
I’m developing Squid Runners (competitive runner which will receive LiveOps support), and I want to build the right partnerships early. Would love your insights on the following questions and content:
1. Attracting Content Creators (YouTubers/TikTokers)
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What works to get noticed?
- Should I reach out pre-launch with exclusive footage?
- Are “creator codes” or rev-share worth offering early?
- How to find micro-influencers who align with runner games?
(I’ve heard gameplay clips help—but how polished do they need to be?)
2. Investor Outreach Without Being Pushy
- What metrics matter most to investors at this stage? (E.g., Discord growth, prototype engagement?)
- How to structure pitches for small-scale collaborators? (E.g., “Join as an advisor for early equity?”)
- DevForum success stories? Has anyone landed investors through threads like this?
3. Organic Community Growth
- Discord perks that actually convert: Beta access? Exclusive roles?
- DevLog frequency: Is bi-weekly too sparse for keeping hype?
- Cross-promo wins: Any success with Roblox groups or Twitter communities?
What’s your #1 tip for early-stage partnerships?