game.Players.PreferredPlayers
and game.Players.MaxPlayers
returns different values between solo studio, team create, and live clients. Using a wait(1) only helps in the client. Tested on the Windows, Windows UWP, and Android clients. I am in the beta, however it seems to happen on accounts not in the beta as well. Changing the settings seems to change the results too.
Test 1, Actual Settings:
Preferred Players: 1
Max Players: 2
Results:
Summary
Solo Studio, Play Solo:
(Server) Preferred: 56832, Max: 12
(Server after wait(1)) Preferred: 56832, Max: 12
(Client) Preferred: 56832, Max: 12
(Client after wait(1)) Preferred: 56832, Max: 12
Team Create, Play Solo:
(Server) Preferred: 0, Max: 30
(Server after wait(1)) Preferred: 0, Max: 30
(Client) Preferred: 0, Max: 30
(Client after wait(1)) Preferred: 0, Max: 30
Client:
(Server) Preferred: 56832, Max: 12
(Server after wait(1)) Preferred: 1, Max: 2
(Client) Preferred: 1, Max: 2
(Client after wait(1)) Preferred: 1, Max: 2
Test 2, Actual Settings:
Preferred Players: 1
Max Players: 1
Results:
Summary
Solo Studio, Play Solo:
(Server) Preferred: 0, Max: 30
(Server after wait(1)) Preferred: 0, Max: 30
(Client) Preferred: 0, Max: 30
(Client after wait(1)) Preferred: 0, Max: 30
Team Create, Play Solo:
(Server) Preferred: 0, Max: 30
(Server after wait(1)) Preferred: 0, Max: 30
(Client) Preferred: 0, Max: 30
(Client after wait(1)) Preferred: 0, Max: 30
Client:
(Server) Preferred: 0, Max: 30
(Server after wait(1)) Preferred: 0, Max: 1
(Client) Preferred: 0, Max: 1
(Client after wait(1)) Preferred: 0, Max: 0
Test 3, Actual Settings:
Preferred Players: 10
Max Players: 50
Results:
Summary
Solo Studio, Play Solo:
(Server) Preferred: 0, Max: 30
(Server after wait(1)) Preferred: 0, Max: 30
(Client) Preferred: 0, Max: 30
(Client after wait(1)) Preferred: 0, Max: 30
Team Create, Play Solo:
(Server) Preferred: 0, Max: 30
(Server after wait(1)) Preferred: 0, Max: 30
(Client) Preferred: 0, Max: 30
(Client after wait(1)) Preferred: 0, Max: 30
Client:
(Server) Preferred: 0, Max: 30
(Server after wait(1)) Preferred: 40, Max:50
(Client) Preferred: 40, Max: 50
(Client after wait(1)) Preferred: 40, Max: 50
Test 4, Actual Settings:
Preferred Players: 6
Max Players: 10
Results:
Summary
Solo Studio, Play Solo:
(Server) Preferred: 0, Max: 30
(Server after wait(1)) Preferred: 0, Max: 30
(Client) Preferred: 0, Max: 30
(Client after wait(1)) Preferred: 0, Max: 30
Team Create, Play Solo:
(Server) Preferred: 0, Max: 30
(Server after wait(1)) Preferred: 0, Max: 30
(Client) Preferred: 0, Max: 30
(Client after wait(1)) Preferred: 0, Max: 30
Client:
(Server) Preferred: 0, Max: 30
(Server after wait(1)) Preferred: 4, Max: 10
(Client) Preferred: 4, Max: 10
(Client after wait(1)) Preferred: 4, Max: 10
Test place: PreferedPlayers/MaxPlayers Test - Roblox