PreloadAsync broke - list of asset IDs

I’ve been using PreloadAsync like this for the past few weeks, and it worked all fine:

game:service("ContentProvider"):PreloadAsync({18716087, ... other sound IDs here})

But today, it just throws

Does anyone know if it’s been turned off for reasons, or if someone messed it up?

Pretty sure it takes strings and not numbers:

“rbxassetid://18716087”

Seranok and FriendlyBiscuit confirmed that it wasn’t working on another thread though (kind of)

The method was disabled until yesterday, so it did nothing before that point. That’s why passing a list of numbers didn’t throw any errors.