So, I not really sure it’s a bug or what. I used a normal script which load the asset [I used get children because I don’t want it load too much]
local ReplicatedFirst = game:GetService(“ReplicatedFirst”)
local ContentProvider = game:GetService(“ContentProvider”)
local TweenService = game:GetService(“TweenService”)
local Player = game:GetService(“Players”).LocalPlayer
local Main = script.Parent:WaitForChild(“Main”)
local Holder = Main:WaitForChild(“Holder”)
ReplicatedFirst:RemoveDefaultLoadingScreen()
local Assets = game:GetChildren()
for i = 1, #Assets do
local Asset = Assets[i]
local Percentage = math.round(i/#Assets * 100)
ContentProvider:PreloadAsync({Asset})
Holder.AssetsLoaded.Text = "Loading Assets ("..i.."/"..#Assets..")"
TweenService:Create(Holder.Bar, TweenInfo.new(0.1, Enum.EasingStyle.Quint, Enum.EasingDirection.Out), {Size = UDim2.fromScale(Percentage/100, 1)}):Play()
if i % 25 == 0 then
wait()
end
if i == #Assets then
wait(1)
end
end
local OutTI = TweenInfo.new(1, Enum.EasingStyle.Quint)
Main.TextButton.Visible = false
script.Parent.Effects1:Destroy()
script.Parent.Effects2:Destroy()
script.Parent.Effects3:Destroy()
TweenService:Create(script.Parent.Main, OutTI, {BackgroundTransparency = 1}):Play()
for i, ui in pairs(Main:GetChildren()) do
if ui.ClassName == “Frame” then
TweenService:Create(ui.Bar, OutTI, {BackgroundTransparency = 1}):Play()
TweenService:Create(ui.Anim, OutTI, {BackgroundTransparency = 1}):Play()
TweenService:Create(ui.AssetsLoaded, OutTI, {TextTransparency = 1}):Play()
elseif ui.ClassName == "TextLabel" then
TweenService:Create(ui, OutTI, {TextTransparency = 1}):Play()
elseif ui.ClassName == "ImageLabel" then
TweenService:Create(ui, OutTI, {ImageTransparency = 1}):Play()
end
if ui:FindFirstChildWhichIsA("UIStroke") then
local Stroke = ui:FindFirstChildWhichIsA("UIStroke")
TweenService:Create(Stroke, OutTI, {Transparency = 1}):Play()
end
task.wait(0.1)
script.Parent.Parent.Intro.Enabled = true
script.Parent.Enabled = false
end
But the thing is, It stuck at 24/102. Like stuck forever. Anyone knows how to fix it?