Preloading Animations Played On The Server

Okay so I basically have most of my anims for my humanoid played on the server. I know that you normally should keep animations on the client but in my case that doesn’t work out. I was wondering if it would be possible to preload that animations on the client and then when they are played on the server they appear preloaded.

I’m certain you can preload assets by using ContentProviderService.

I think you can put a rig outside the map and make it do the animation. That way the animation loads.

Yeah that could be a solution to this problem. I would prefer to use preloadasync but if that doesn’t end up working I think that could be a fine solution to the problem.

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Yeah you can just preload it. I’m actually gonna change my game’s animation loading as it currently uses the rig solution.