Okay so I basically have most of my anims for my humanoid played on the server. I know that you normally should keep animations on the client but in my case that doesn’t work out. I was wondering if it would be possible to preload that animations on the client and then when they are played on the server they appear preloaded.
I think you can put a rig outside the map and make it do the animation. That way the animation loads.
Yeah that could be a solution to this problem. I would prefer to use preloadasync but if that doesn’t end up working I think that could be a fine solution to the problem.
1 Like
Yeah you can just preload it. I’m actually gonna change my game’s animation loading as it currently uses the rig solution.