-
What do you want to achieve? Keep it simple and clear!
I want to preload animations WITH EVENTS for my jojo combat game, which is ESSENTIAL when I want to have a matchmaking mode that teleports people to a different place. -
What is the issue? Include screenshots / videos if possible!
Despite preloading all assets with contentprovider, there is always a delay on the first time an animation gets used, whilst the moves using no events preload fine. -
What solutions have you tried so far? Did you look for solutions on the Developer Hub?
I have tried to preload in multiple different ways but it just seems like preloading with events doesn’t work, and I haven’t found any information regarding this.
Reason for me using events in animations is that they are far more easier to time hitboxes correctly, as I will be using speed changing stuff (for slowing down opponents or speeding your own moves like Made In Heaven, etc). Also they are being played serverside