Description:
None of the preset costumes for the following Metaverse Champions event avatar bundles (Fey Yoshida, AJ Striker, Sparks Kilowatt, Wren Brightblade) appear in the “Preset Costumes” section of the avatar editor on PC, Mobile, or Xbox. This is strange, because all the other contents of the bundles (I own all four) are available in my Inventory and can be used.
Looking at the actual bundle pages on my end reveals that the “Item Owned” text and green checkmark do not appear, leading me to believe that all the other contents were awarded but the preset costumes and bundle assets themselves weren’t?
I think the bundles themselves have been given in other cases iirc (the Aquaman event). And I wouldn’t call that an engine bug if that’s the case - but a limitation.
This is an error on my part. When we attach assets to badges, we have to do each asset individually. For bundles, this means the head, arms, legs, animations, etc. I did not attach the “Costume” element of the bundle to the badge, resulting in the error you’re seeing. I’m looking into the feasibility of mass granting the “Costume” element depending on if players own other elements of the bundle.
Since this post, several more event bundles have been released that share the same issue- the costumes are unobtainable, and the bundles are not fully owned as a result. When this is eventually fixed for the Metaverse Champions bundles, may these other bundles be looked into as well?