Pressing a button on the keyboard

how to make a script happen when a button is pressed on the keyboard?

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You can easily use UserInputService for this.

here is an example:

local u = game:GetService("UserInputService")

u.InputBegan:Connect(function(input) -- input is when you press a key
    if input.KeyCode == Enum.KeyCode.E then -- click E
        print("e was pressed")
   end
end)

API documentation: https://developer.roblox.com/en-us/api-reference/class/UserInputService

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  1. You can try to make a script that relates specifically to the button and turn it off. And create another script that enables the first script When the button is clicked.
  2. Also You can try to use a Module Script. You can use Module Script to access other scripts using the button function .
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-- We will print 'I like coding' when we press E
-- Script location = StarterPlayerScripts
local UserInputService = game:GetService("UserInputService")

UserInputService.InputBegan:Connect(function(Key) -- Input detected!
	if Key.KeyCode == Enum.KeyCode.E -- Checking if input is 'E'
	then
		print("I like coding") -- Input is 'E', we can print 'I like coding'
	end
end)

-- We will print 'Hello, developer' when a input is ended
UserInputService.InputEnded:Connect(function()
	print("Hello, developer")
end)
-- This will print after any key or even the E event we wrote above (inputs)
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